ABOUT
For more than 26 years, I've helped bring ambitious visual stories to life across animation, visual effects, AAA games, and immersive entertainment. My career has taken me through studios including Lucasfilm Animation, DreamWorks Animation, Electronic Arts, Industrial Light & Magic, Sledgehammer Games, and Goodbye Kansas, contributing to globally recognized franchises such as Star Wars, Call of Duty, Battlefield, How to Train Your Dragon, and Secret Level.
Today, my focus extends well beyond visual effects. I thrive at the intersection of creative vision, technology, and production—helping directors, artists, engineers, and producers transform ambitious ideas into world-class experiences. Whether defining a project's visual direction, developing scalable production strategies, mentoring creative teams, or evolving studio pipelines, I'm passionate about building environments where talented people can do their best work.
Throughout my career, I've been fortunate to contribute to award-winning productions while helping organizations grow through thoughtful leadership, cross-disciplinary collaboration, and a relentless pursuit of creative excellence. I believe the strongest studios are built on trust, curiosity, and a shared commitment to pushing both storytelling and technology forward.
Originally from Carmel, California, I now live in Stockholm, Sweden, where I continue to collaborate with studios around the world.